Automatic 4-Zone Bend Correction for Genesis 9
Automatic 4-Zone Bend Correction for Genesis 9 adds multiple animated corrective morphs to Genesis 9 to help simulate realistic joint bending on the four main limb zones.
By enabling Bend Correction, corrective morphs are automatically set based on the limb position. The system includes a one-click solution to enable all four limb zones in addition to individual dials to reduce the effect os each of the following limb zones:
Thighs
Shins
Shoulders
Forearms
The overall effect is a more realistic squashing of the muscle around the bend which can also improve how dForce clothing works on bent joints. Without this feature, dForce clothing can be pushed through the character's "skin" on extreme poses causing the clothing mesh to explode.
Details: https://www.daz3d.com/automatic-4-zone-bend-correction-for-genesis-9
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