Ultimate Natural Bend Morphs for Genesis 9 Feminine 2.0
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This is a set of JCMs and MCMs to enhance the joint bendings of Genesis 9 Female characters to appear more natural and appealing. They have been sculpted in Zbrush to physically express natural human muscular movement.
While the product was sculpted based upon Genesis 9 Female shape, you can use it on male characters as well as you see fit.
Thigh/Buttock Shape Definition
When thighs are bent forward, the buttocks express a more natural look. Use of multi-rotational JCMs allows leg movement with minimum distortion at the thigh/pelvis joints and with natural thigh muscular definition. This makes legs flexible enough to take more extreme poses like ballet jumps and martial arts high kicks and leaps while retaining beautiful and natural thighs.
Bent Knee Definitions:
There are four stages of Bent Knee definitions per shin to acommodate the complexity of knee shape shifts when the shin is bent.
Elbow Bend Definition
Joint bones are defined.
Neck Movement Definition
The neck movement morphs are connected to Pose Control : Neck-Head parameters.
Neck-Head Up-Down
Neck-Head Twist
Scapula/Arm Definition
Use the Pose Control to see how the JCMs work with collar and shoulder bones. These JCMs are redesigned to use Upper arm bones, and Upper arm/Shoulder combined for the scapula movement.
Individual Parameter Control
JCMs are categorized individually for easy control and navigation.
You can trim the strength of the effect as you like.
To find the parameters, go to Genesis 9> Actor > Full Body>Feminine > K.H. Image Studio>UNBM for Genesis 9 Feminine for the set, and /or go to Genesis 9>Actor>other body actors.
Home Page: https://www.daz3d.com/ultimate-natural-bend-morphs-for-genesis-9-feminine-20
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