Silo Cafeteria
In the year 2120 humans lived in deep underground as a community, and the war between countries in the year 2050 brought disaster to all humanity, the greenhouse effect and the radiation from nuclear explosions have caused the air above to become toxic.
The few hundred people who survived and found their way in this air tight-facility learned to adapt to the isolation inside the Silo Cafeteria, hoping one day the air would clear and that humans once again live normally.
Add your post-apocalyptic characters and use this set to get that imagination of what it looks like when humans are on the verge of extinction.
Add more props of your liking, and everything that makes the scene more movie-like...aliens, zombies.
More Details: https://www.daz3d.com/silo-cafeteria
Ctrl
Enter
Noticed a misTake
Highlight text and press Ctrl+EnterRelated news:
Advanced Post-Processing Techniques for Renders in DAZ Studio and Poser
Analyzing Trends in Creating 3D Characters for Films and Video Games
Creating and Adjusting Lighting for Atmospheric 3D Scenes in DAZ Studio and Poser
Creating Environments in DAZ Studio: How to Use HDRI and 3D Models to Build Atmospheric Scenes
Secrets of Photorealistic Skin Rendering in DAZ Studio and Poser: Achieving the "Lifelike Skin" Effect with Modern Shaders
Post Apocalyptic Vignette
Comments (0)