Murt’s Place
Welcome to Murt's Place, a gorgeously detailed interior bar environment, where the drinks are cheap, the atmosphere is laid-back, the stories are endless, and you don't need a beast of a GPU to get beautiful renders. Inspired by several real-world establishments, Murt's place is a little bit European, a little bit American, and highly customizable. Murt's Place can easily be a neighborhood dive bar. Take away the televisions, old-school video games and the POS terminals, and Murt's Place feels straight from the 1960's. Get rid of the pool table, add some spotlights and a jazz band, and Murt's Place becomes a jazz bar. Murt's place is also designed to be rich in places to shoot portraits and fashion style shots, and there is a wealth of interesting nooks, corners, and architectural backgrounds. During the day, gorgeous sunlight can flood through the enormous windows. Nearly every scene element can be freely moved, scaled, and rearranged as desired. Add additional props and furniture from your personal collection to make the space uniquely your own. Put your own pictures in the frames. Put any image on the television screens.
The scene is made up of props and prop subsets, each of which includes a high-resolution texture version and a low-resolution texture version, allowing the end user to decide for themselves which scene elements need which. Users with lower GPU memory capacity can start from the low-resolution version of the scene, and only use higher resolution textures on objects that are closer to the camera. Two simple ways to swap high- and low-resolution textures on scene elements are provided:
Click on a scene element and load its desired textures from the Materials folder.
Remove the scene element entirely and replace it with its alternate version from the Load In Place folder.
The scene makes heavy use of instances and tops out at less than 350,000 faces with the full default scene loaded.
Home Page - https://www.daz3d.com/murts-place
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